Saturday, 4 December 2010


As we discussed in class, the picture on the right is how the South America section of the geography learning game would look like. The users get 30secs to memorise all the names of the countries and where they're located. Then...
The picture below will be presented to the user where he/she has to match the names of the coutries with their flags using processor.


If their answer is right or wrong, the game should give the user an indication by highlighting the countrys' map.






The picture below on the left represents how the map should look like when there's a right and the one on the right when there's a wrong answer:




This is just the beginning, more needs to be added...

Wednesday, 1 December 2010

Coursework - Game Plan

So our meeeting in the lab went quite well and we have decided upon an idea which we had considered the previous week. We had a number of interesting proposals set forward but in the end we choose the Tangible User Geography Quiz Map as we collectively felt that it had a good balance of fun, stimulating challenge and educational value.
The game involves getting a child (or children) to match the name of country to a silhouette of a geographical region on a map which is unnamed. The game would provide an initial timed period during which the child is given the opportunity learn the map regions and also recognise the outlines of borders. The game would contain  incremental scoring as well as controls to ensure that naming of the set of unknown regions would have to be completed within a designated amount of time.We are also interested in looking at the possibility of providing the game with dual or multi-player optionality. There are other aspects of the game's inplementation which we will also need to consider in more depth to make sure that we use the functionality of both reactivision and processing software maximally.

Tuesday, 30 November 2010

music and games

Hi guys, I know that we are supposed to be looking for research papers and that there is a lot of stuff out there, but I just thought I'd include this link (below) based on our previous little discussion about music and the like. It's not particularly specific or close to what we need but it does provide a good look at a particular and popular TUI utilization.

http://land.percussa.com/

Also there are many bits of information that we can investigate from this site - http://tangible.media.mit.edu/press-new.php. I think it's a very good resource as it's an eye opener in terms of what the possibilities for applications using TUIs are. 
I did find this paper however which I think is interesting and accessible in its treatment of some of the issues which need to be considered and in interface design and tangible user interfaces and noticebly mentions  the characteristics of sharing, playfulness and creativity which are relevant to our ongoing work
http://shareitproject.org/uploads/25/workshop_shareable_interfaces_tanja_doering.pdf

cmt3321 -Novel Interaction Design: music and games

cmt3321 -Novel Interaction Design: music and games: "Hi guys, I know that we are supposed to be looking for research papers and that there is a lot of stuff out there, but I just thought I'd in..."

Thursday, 25 November 2010

Gaming ideas for inspiration

I was just browisng through a few educational gaming websites for children and I found one of them quite intresting and helpful, in terms of generating ideas for how we would design our game. The website covers a number of gaming topics in which children get to interact with and learn whilst also having fun. The games are based on the following topics:

- Maths
- Language
- Science
- Geography & History
- Arts & Music

There are atleast 30 games or more in each subject area. In particular, I was looking at a geography game, where the users have to guess capitals of countries. The Interface for that game reminded me of something similar to what we were discussing in class, where we would use the shape of countries on the map... Anyway, chek it out:

http://funschool.kaboose.com/arcade/index.html